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Have you ever played Minesweeper? This cute little game comes with a certain operating system whose name we can't remember. The goal of the game is to find where all the mines are located within a M x N field.
The game shows a number in a square which tells you how many mines there are adjacent to that square. Each square has at most eight adjacent squares. The 4 x 4 field on the left contains two mines, each represented by a ``*'' character. If we represent the same field by the hint numbers described above, we end up with the field on the right:
The input will consist of an arbitrary number of fields. The first line of each field contains two integers n and m ( 0 < n, m<100) which stand for the number of lines and columns of the field, respectively. Each of the next n lines contains exactly m characters, representing the field.
Safe squares are denoted by ``.'' and mine squares by ``*,'' both without the quotes. The first field line where n = m = 0 represents the end of input and should not be processed.
For each field, print the message Field #x: on a line alone, where x stands for the number of the field starting from 1. The next n lines should contain the field with the ``.'' characters replaced by the number of mines adjacent to that square. There must be an empty line between field outputs.
4 4 *... .... .*.. .... 3 5 **... ..... .*... 0 0
Field #1: *100 2210 1*10 1110 Field #2: **100 33200 1*100
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